> Am I right in thinking that the PS4 and Xbox One (and later) consoles and should be easier to emulate by virtue of being based on a more standard x86 architecture?
Easier to emulate to a working state, but potentially harder to emulate to good performance if a game uses any of the quirks of a modern console like the high bandwidth shared memory, fast storage, custom hardware, etc.
Easier to emulate to a working state, but potentially harder to emulate to good performance if a game uses any of the quirks of a modern console like the high bandwidth shared memory, fast storage, custom hardware, etc.